Criteria | Guiding questions | Check - | Check | Check + |
Storyboards (40%) | Did your team create six effective UX scenarios that can be used to generate feedback on your ideas? | The storyboards are difficult to understand without verbal explanation. The text descriptions have grammatical errors and are difficult to read. The illustrations provide too few details about user context. | The storyboards illustrate a user context, a problem, and a potential solution with 3-4 story panels. People outside of the class can understand the storyboards without a verbal description. | The storyboards clearly and beautifully capture a user context, a problem, and a potential solution. They present an engaging problem and a realistic solution in a way that will yeild thoughtful feedback. |
Analysis of speed dating (40%) | Did your team analyze feedback for each storyboard? Did the team look at data from Mindswarms and a face-to-face speed dating session? | The team did the minimum amount of work to understand user insights. Or, the team did not conduct a face-to-face speed dating session. | The team analyzed data from the Mindswarms respondants and a face-to-face stakeholder. The insights are engaging and will help your team decide how to move forward. | The team analyzed data from the Mindswarms respondants and multiple face-to-face stakeholders. The analysis is insightful and unexpected, yeilding new constraints and ideas. |
Strategic analysis for MindSwarms (20%) | Did your team produce a 1-2 page essay with insights for MindSwarms' marketing strategy? | The team produced an essay, but it does not creatively address the challenge faced by MindSwarms. | The team produced many ideas that can help MindSwarms market their service and build their database of video respondants. | The team created a detailed document with many creative ideas to help MindSwarms market their service and build their database of video respondants. |